Game Development
File List
- Charles River/Awesome 3D Game Development - No Programming Required.chm 115.5 MB
- Course Technology/Beyond Reality - A Guide to Alternate Reality Gaming.pdf 72.9 MB
- Wordware Publishing/Modeling a Character in 3DS Max, 2nd Edition.pdf 66.1 MB
- Course Technology/Serious Games - Games that Educate, Train and Inform.pdf 62.6 MB
- New Riders Publishing/Game Character Development with Maya.chm 54.5 MB
- John Wiley & Sons/Project Arcade - Build Your Own Arcade Machine.pdf 47.1 MB
- Course Technology/Beginning C++ Game Programming.pdf 46.5 MB
- Course Technology/3D Game Programming All in One.chm 42.9 MB
- Course Technology/Game Art for Teens.pdf 34.6 MB
- Wordware Publishing/Game Design - Theory and Practice.pdf 34.6 MB
- Wordware Publishing/Game Design - Theory and Practice, 2nd Edition.chm 32.2 MB
- CMP Books/Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm 28.3 MB
- Wordware Publishing/Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf 26.6 MB
- Course Technology/Software Engineering for Game Developers.pdf 24.7 MB
- Sams Publishing/Teach Yourself Internet Game Programming with Java In 21 Days.chm 23.9 MB
- Wordware Publishing/Lightwave 3D [8] - Character Animation.pdf 21.7 MB
- Premier Press/Beginner's Guide to DarkBASIC Game Programming.chm 21.5 MB
- Charles River/Game Programming Gems 2.pdf 20.7 MB
- Course Technology/Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf 20.4 MB
- Wordware Publishing/Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf 19.1 MB
- AK Peter/Hardcore AI for Computer Games and Animation.pdf 18.6 MB
- Microsoft Press/Fundamentals of Audio and Video Programming for Games.chm 17.7 MB
- Sams Publishing/Tricks of the Windows Game Programming Gurus.pdf 16.0 MB
- Wordware Publishing/ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf 15.0 MB
- Course Technology/Mathematics for Game Developers.pdf 14.8 MB
- Course Technology/The Unauthorized Halo 2 Battle Guide.pdf 14.6 MB
- Wordware Publishing/LightWave 3D 8 Lighting.pdf 13.1 MB
- O'Reilly/Killer Game Programming in Java.chm 12.7 MB
- John Wiley & Sons/Quake 4 Mods For Dummies.pdf 12.7 MB
- John Wiley & Sons/Programming for the Series 60 Platform and Symbian OS.pdf 12.6 MB
- Wordware Publishing/Games That Sell!.pdf 12.2 MB
- Wordware Publishing/Strategy Game Programming with DirectX 9.0.chm 11.9 MB
- Focal Press/A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf 11.6 MB
- Morgan Kaufmann Publishers/Game Physics.djvu 11.6 MB
- Course Technology/Microsoft Visual Basic - Game Programming for Teens.pdf 11.4 MB
- Course Technology/Game Testing All in One.chm 10.7 MB
- Focal Press/Flash MX 2004 Games - Art to ActionScript.pdf 10.6 MB
- Charles River/Practical Java Game Programming.chm 9.9 MB
- Course Technology/Shaders for Game Programming and Artists.pdf 9.7 MB
- Wordware Publishing/Learn Vertex and Pixel Shader Programming with Directx 9.pdf 9.7 MB
- Premier Press/Beginning Direct 3D Game Programming, 2nd Edition.chm 9.6 MB
- Premier Press/Game Developer's Market Guide.pdf 9.4 MB
- John Wiley & Sons/Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf 9.4 MB
- Premier Press/Macromedia Flash MX 2004 Game Programming.chm 9.3 MB
- Wordware Publishing/Java 1.4 Game Programming.chm 9.3 MB
- Course Technology/3D Game Engine Programming.pdf 9.3 MB
- Peachpit Press/Macromedia Flash MX Game Design Demystified.chm 9.3 MB
- Premier Press/Game Programming All in One, 2nd Edition.pdf 8.8 MB
- Course Technology/Beginning Game Programming.pdf 8.8 MB
- Wordware Publishing/Programming Game AI by Example.chm 8.7 MB
- New Riders Publishing/Andrew Rollings and Ernest Adams on Game Design.chm 8.4 MB
- Charles River/Al Application Programming.chm 8.0 MB
- John Wiley & Sons/The Game Animators Guide to Maya.pdf 7.6 MB
- Course Technology/Game Programming for Teens, 2nd Edition.pdf 7.2 MB
- Premier Press/Beginning Game Audio Programming.chm 7.1 MB
- Addison Wesley/Micro JAVA Game Development.pdf 7.0 MB
- Course Technology/Game Design, 2nd Edition.pdf 6.7 MB
- Focal Press/Digital Storytelling.pdf 6.7 MB
- John Wiley & Sons/Symbian OS Internals.pdf 6.6 MB
- Wordware Publishing/ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf 6.6 MB
- Wordware Publishing/Introduction to 3D Game Programming with DirectX 9.0.pdf 6.6 MB
- McGraw-Hill/Ultimate Game Design - Building Game Worlds.pdf 6.6 MB
- PDI-DreamWork/SHREK-The Story Behind the Screen.pdf 6.5 MB
- Wordware Publishing/Programming Multiplayer Games.pdf 6.5 MB
- Course Technology/Game Interface Design.pdf 6.5 MB
- Morgan Kaufmann Publishers/3D Game Engine Architecture.pdf 6.2 MB
- New Riders Publishing/Digital Character Animation 3.chm 6.2 MB
- Course Technology/Beginning OpenGL Game Programming.pdf 6.1 MB
- Waite Group Press/Black Art of Java Game Programming.pdf 6.0 MB
- Apress/Programming Sudoku/Programming Sudoku.pdf 5.9 MB
- John Wiley & Sons/Programming Java 2 Micro Edition for Symbian OS.pdf 5.7 MB
- Sams Publishing/OpenGL SuperBible, 3rd Edition.chm 5.5 MB
- Course Technology/Beginning Game Level Design.pdf 5.5 MB
- McGraw-Hill/Digital Animation Bible.pdf 5.3 MB
- Wordware Publishing/Directx 9 User Interfaces - Design and Implementation.pdf 5.3 MB
- Course Technology/PHP Game Programming.pdf 5.3 MB
- Wordware Publishing/Virtual Machine Design and Implementation in C.C++.chm 5.0 MB
- Wordware Publishing/Delphi Graphics and Game Programming Exposed with DirectX 7.0.chm 4.9 MB
- Premier Press/Game Development Business and Legal Guide.chm 4.9 MB
- Course Technology/Beginning C# Game Programming.pdf 4.7 MB
- John Wiley & Sons/Java Game Programming For Dummies.pdf 4.7 MB
- Focal Press/Timing for Animation.chm 4.6 MB
- New Riders Publishing/Creating Emotion in Games - The Craft and Art of Emotioneering.chm 4.6 MB
- Course Technology/Beginning C++ Game Programming.chm 4.6 MB
- New Riders Publishing/Core Techniques and Algorithms in Game Programming.chm 4.5 MB
- O'Reilly/Java 3D Programming.pdf 4.4 MB
- New Riders Publishing/Developing Games in Java.chm 4.2 MB
- Wordware Publishing/Advanced 3D Game Programming Using DirectX 9.0.chm 4.1 MB
- Addison Wesley/Software Engineering and Computer Games.chm 4.0 MB
- O'Reilly/Physics for Game Developers.pdf 3.9 MB
- John Wiley & Sons/Developing Software for Symbian OS.pdf 3.9 MB
- Course Technology/J2ME.chm 3.9 MB
- Wordware Publishing/Wireless Game Development in C&C++ with BREW.chm 3.9 MB
- Wordware Publishing/Vector Game Math Processors.pdf 3.9 MB
- Wordware Publishing/Game Design Foundations.pdf 3.8 MB
- A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf 3.8 MB
- Sams Publishing/Beginning 3D Game Programming.chm 3.7 MB
- Utils/FoxitReader.exe 3.6 MB
- Wordware Publishing/Wireless Game Development in Java with MIDP 2.0.chm 3.6 MB
- Wordware Publishing/Game Development and Production.chm 3.3 MB
- Sams Publishing/Programming Windows Games with Borland C++.pdf 3.3 MB
- Premier Press/Game Development with ActionScript.chm 3.2 MB
- New Riders Publishing/AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm 3.2 MB
- Apress/Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm 3.1 MB
- Sams Publishing/Teach Yourself Game Programming in 24 Hours.chm 3.0 MB
- O'Reilly/Retro Gaming Hacks.chm 3.0 MB
- Addison Wesley/OpenGL Shading Language.chm 2.9 MB
- O'Reilly/AI for Game Developers.chm 2.8 MB
- Premier Press/Focus on Curves and Surfaces.chm 2.8 MB
- John Wiley & Sons/Algorithms and Networking for Computer Games.pdf 2.8 MB
- New Riders Publishing/Beginning Math and Physics for Game Programmers.chm 2.7 MB
- New Riders Publishing/Developing Online Games - An Insider's Guide.chm 2.7 MB
- Premier Press/MUD Game Programming.chm 2.6 MB
- Charles River/Elementary Game Programming and Simulators Using Jamagic.chm 2.4 MB
- Premier Press/Game Programming with Python, Lua, and Ruby.chm 2.3 MB
- Charles River/Secrets of the Game Business.chm 2.2 MB
- New Riders Publishing/Chris Crawford on Game Design.chm 2.2 MB
- Premier Press/Game Programming for Teens.chm 2.0 MB
- Premier Press/Focus On Photon Mapping.chm 2.0 MB
- The MIT Press/Unit Operations - An Approach to Videogame Criticism.pdf 1.9 MB
- New Riders Publishing/Designing Virtual Worlds.chm 1.6 MB
- Apress/DotNET Game Programming with DirectX 9.0.pdf 1.3 MB
- New Riders Publishing/Creating Games in C++ - A Step-by-Step Guide.chm 1.2 MB
- Design Documents/Freddy Design.pdf 574.3 KB
- Design Documents/Larry6 Design.pdf 513.2 KB
- Utils/WinDjView-0.4.3.exe 501.5 KB
- Design Documents/Larry5 Design.pdf 474.7 KB
- Design Documents/Larry7 Design.pdf 471.2 KB
- Design Documents/Torin Design.pdf 468.3 KB
- Design Documents/Larry's Casino Design.pdf 337.0 KB
- Apress/Programming Sudoku/Sudoku_src.rar 28.3 KB
- Design Documents/Text.txt 322 bytes
- Course Technology/Character Development and Storytelling for Games.pdf 14 bytes
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