Udemy - Blender 3D – Create Props and Assets for Games Step by Step
File List
- 4 - Third Asset (Box)/12 - UV Map for the Body, Part I.mp4 364.4 MB
- 4 - Third Asset (Box)/18 - Edge Smoothing via Shader.mp4 325.3 MB
- 4 - Third Asset (Box)/16 - UV Map for the Lid, Part II.mp4 278.1 MB
- 4 - Third Asset (Box)/10 - Last Pieces of the Box.mp4 264.1 MB
- 2 - First Asset/9 - UV Map for Our Model.mp4 258.8 MB
- 4 - Third Asset (Box)/25 - Decal-like Details with Stencil.mp4 258.2 MB
- 2 - First Asset/8 - Cleaning Geometry, Part II.mp4 256.3 MB
- 3 - Second Asset (Grenade)/13 - Painting Details with Alphas.mp4 252.2 MB
- 3 - Second Asset (Grenade)/14 - Creating Color Mask – Mechanism.mp4 247.4 MB
- 4 - Third Asset (Box)/1 - Seccion4FILES.zip 236.3 MB
- 4 - Third Asset (Box)/19 - Creating a Color Mask.mp4 229.5 MB
- 4 - Third Asset (Box)/9 - Finalizing Lid Detailing.mp4 224.8 MB
- 3 - Second Asset (Grenade)/6 - Detailing the Body, Part II.mp4 224.5 MB
- 4 - Third Asset (Box)/14 - Finalizing UV Map for the Body.mp4 223.5 MB
- 4 - Third Asset (Box)/11 - Cleaning Geometry.mp4 213.9 MB
- 3 - Second Asset (Grenade)/12 - Edge Smoothing via Shader.mp4 202.3 MB
- 4 - Third Asset (Box)/6 - Finalizing Body Detailing.mp4 194.2 MB
- 2 - First Asset/10 - Energy Level Detail.mp4 193.8 MB
- 2 - First Asset/6 - Finalizing Modeling.mp4 188.1 MB
- 4 - Third Asset (Box)/8 - Detailing the Lid, Part II.mp4 186.3 MB
- 2 - First Asset/11 - Edge Smoothing via Shader.mp4 181.8 MB
- 3 - Second Asset (Grenade)/22 - Decal-like Details with Stencil.mp4 181.3 MB
- 3 - Second Asset (Grenade)/11 - UVs for the Grenade – Mechanism.mp4 179.9 MB
- 4 - Third Asset (Box)/17 - Joining and Packing UVs.mp4 177.0 MB
- 4 - Third Asset (Box)/7 - Detailing the Lid, Part I.mp4 177.0 MB
- 6 - Final Asset Integration/11 - Fixing Emission with ORM Texture.mp4 176.3 MB
- 6 - Final Asset Integration/2 - Adding Grenade Holder Piece.mp4 175.7 MB
- 3 - Second Asset (Grenade)/10 - UVs for the Grenade – Body.mp4 174.3 MB
- 5 - Rigging and Animation/2 - Basic Rigging for the Chest.mp4 173.1 MB
- 2 - First Asset/19 - Decal-like Details with Stencil.mp4 170.6 MB
- 4 - Third Asset (Box)/15 - UV Map for the Lid, Part I.mp4 164.4 MB
- 2 - First Asset/7 - Cleaning Geometry, Part I.mp4 163.2 MB
- 6 - Final Asset Integration/5 - Adding Material to Grenade Holder.mp4 160.3 MB
- 4 - Third Asset (Box)/4 - Detailing the Body, Part I.mp4 153.9 MB
- 4 - Third Asset (Box)/3 - Blocking Basic Shapes.mp4 153.8 MB
- 4 - Third Asset (Box)/30 - Finalizing Texture Baking.mp4 150.5 MB
- 3 - Second Asset (Grenade)/23 - Baking Remaining Textures, Part I.mp4 150.3 MB
- 2 - First Asset/17 - Edge Detection, Part II.mp4 149.2 MB
- 4 - Third Asset (Box)/26 - Creating Interior Material – Body.mp4 148.8 MB
- 2 - First Asset/20 - Metallic Tint and Roughness.mp4 145.0 MB
- 2 - First Asset/5 - Applying Bool Tool to Our Model.mp4 144.3 MB
- 4 - Third Asset (Box)/29 - Baking Textures, Part II.mp4 140.5 MB
- 2 - First Asset/4 - Details with Bool Tool.mp4 140.1 MB
- 4 - Third Asset (Box)/13 - UV Map for the Body, Part II.mp4 136.6 MB
- 4 - Third Asset (Box)/27 - Creating Interior Material – Lid.mp4 128.8 MB
- 4 - Third Asset (Box)/5 - Detailing the Body, Part II.mp4 123.3 MB
- 5 - Rigging and Animation/8 - Planning Chest Animation.mp4 122.8 MB
- 3 - Second Asset (Grenade)/1 - Seccion3FILES.zip 121.4 MB
- 6 - Final Asset Integration/13 - Importing and Placing Chest in Unreal Engine.mp4 120.4 MB
- 3 - Second Asset (Grenade)/4 - Blocking Basic Shapes – Mechanism.mp4 120.0 MB
- 3 - Second Asset (Grenade)/5 - Detailing the Body, Part I.mp4 118.1 MB
- 2 - First Asset/16 - Edge Detection, Part I.mp4 117.0 MB
- 6 - Final Asset Integration/10 - Placing Models in the Unity Scene.mp4 115.3 MB
- 2 - First Asset/12 - Creating a Color Mask.mp4 114.1 MB
- 2 - First Asset/3 - Blocking Basic Shapes.mp4 111.9 MB
- 5 - Rigging and Animation/4 - Parenting Bones.mp4 111.1 MB
- 4 - Third Asset (Box)/28 - Baking Textures, Part I.mp4 110.9 MB
- 3 - Second Asset (Grenade)/21 - Adding Surface Dirt.mp4 110.5 MB
- 3 - Second Asset (Grenade)/20 - Edge Detection for Wear.mp4 105.1 MB
- 6 - Final Asset Integration/12 - Exporting for Unreal.mp4 104.7 MB
- 2 - First Asset/18 - Adding Surface Dirt.mp4 100.8 MB
- 5 - Rigging and Animation/6 - Adding Constraints to Bones.mp4 99.0 MB
- 3 - Second Asset (Grenade)/3 - Blocking Basic Shapes – Body.mp4 98.2 MB
- 4 - Third Asset (Box)/21 - Metallic Tint for the Box.mp4 97.3 MB
- 5 - Rigging and Animation/3 - Adding More Bones.mp4 95.6 MB
- 5 - Rigging and Animation/7 - Brief Introduction to Animation in Blender.mp4 95.5 MB
- 6 - Final Asset Integration/7 - Preparing Models for Export.mp4 89.5 MB
- 6 - Final Asset Integration/6 - Baking Grenade Holder Textures.mp4 89.4 MB
- 2 - First Asset/13 - Base Colors and Ambient Occlusion.mp4 88.4 MB
- 3 - Second Asset (Grenade)/8 - Cleaning Geometry, Part I.mp4 86.4 MB
- 2 - First Asset/14 - Metallic Tint and Roughness.mp4 86.3 MB
- 4 - Third Asset (Box)/24 - Adding Surface Dirt.mp4 85.9 MB
- 4 - Third Asset (Box)/23 - Edge Detection and Wear.mp4 84.2 MB
- 5 - Rigging and Animation/5 - Restricting Bone Movement.mp4 80.6 MB
- 5 - Rigging and Animation/9 - Adjusting Chest Animation.mp4 76.7 MB
- 6 - Final Asset Integration/8 - Preparing Unity to Import Models.mp4 72.8 MB
- 4 - Third Asset (Box)/22 - Roughness for the Box.mp4 71.3 MB
- 3 - Second Asset (Grenade)/9 - Cleaning Geometry, Part II.mp4 70.6 MB
- 3 - Second Asset (Grenade)/18 - Roughness Map.mp4 69.9 MB
- 2 - First Asset/15 - Emission Map.mp4 68.6 MB
- 5 - Rigging and Animation/10 - Conclusion.mp4 67.0 MB
- 3 - Second Asset (Grenade)/24 - Baking Remaining Textures, Part II.mp4 65.7 MB
- 2 - First Asset/2 - References and Planning.mp4 65.6 MB
- 4 - Third Asset (Box)/31 - Conclusion.mp4 63.8 MB
- 3 - Second Asset (Grenade)/16 - Base Colors for the Grenade.mp4 61.5 MB
- 1 - Welcome and Course Introduction/3 - Preparing the Blender Scene.mp4 60.8 MB
- 2 - First Asset/1 - Seccion2FILES.zip 60.1 MB
- 3 - Second Asset (Grenade)/15 - Creating Color Mask – Body.mp4 59.7 MB
- 3 - Second Asset (Grenade)/19 - Emission Map.mp4 58.0 MB
- 1 - Welcome and Course Introduction/1 - Welcome and Introduction to the Course.mp4 56.3 MB
- 6 - Final Asset Integration/3 - Cleaning Grenade Holder.mp4 55.4 MB
- 6 - Final Asset Integration/9 - Importing Models into Unity.mp4 51.8 MB
- 4 - Third Asset (Box)/20 - Applying Base Colors.mp4 51.7 MB
- 3 - Second Asset (Grenade)/7 - Detailing the Mechanism.mp4 50.9 MB
- 6 - Final Asset Integration/4 - Adding Details to Grenade Holder.mp4 47.5 MB
- 3 - Second Asset (Grenade)/17 - Metallic Tint for the Grenade.mp4 44.9 MB
- 3 - Second Asset (Grenade)/2 - References and Planning.mp4 44.7 MB
- 2 - First Asset/21 - Conclusion.mp4 42.2 MB
- 6 - Final Asset Integration/14 - Conclusion.mp4 40.7 MB
- 1 - Welcome and Course Introduction/2 - Installing and Activating Add-ons.mp4 39.5 MB
- 3 - Second Asset (Grenade)/25 - Section 3 Conclusion.mp4 35.5 MB
- 4 - Third Asset (Box)/2 - References and Planning.mp4 32.9 MB
- 6 - Final Asset Integration/1 - Introduction.mp4 17.7 MB
- 2 - First Asset/1 - Section Introduction.mp4 16.7 MB
- 4 - Third Asset (Box)/1 - Section Introduction.mp4 16.7 MB
- 6 - Final Asset Integration/15 - Course Farewell — Goodbye.mp4 14.8 MB
- 5 - Rigging and Animation/1 - Introduction.mp4 14.3 MB
- 3 - Second Asset (Grenade)/1 - Section Introduction.mp4 13.3 MB
- CGPersia.Links.txt 2.0 KB
- 2 - First Asset/1 -Free Surface Imperfections Pack.url 100 bytes
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