Creative Development - Aircraft Modeling and Texturing Techniques in Maya and Silo with Antony Ward
    
    File List
    
        
            
                
                    - project_files.rar  150.6 MB
- 12_UVing_the_main_body.flv  146.7 MB
- 16_Lighting_our_scene.flv  134.9 MB
- 14_Detailing_the_diffuse_maps.flv  122.0 MB
- 11_Applying_UV_map_data_to_the_engine.flv  121.8 MB
- 10_Adding_rockets,vents_and_other_details.flv  111.4 MB
- 20_Compositing_our_render_in_Photoshop.flv  108.8 MB
- 17_Applying_fake_rim_lighting_and_reflections.flv  103.5 MB
- 05_Building_the_rotor_blades_and_housing.flv  102.0 MB
- 09_Continuing_our_work_on_the_landing_gear.flv  96.7 MB
- 19_Preparing_our_scene_for_rendering.flv  95.4 MB
- 08_Beginning_work_on_the_landing_gear.flv  92.9 MB
- 04_Adding_the_cockpit.flv  84.4 MB
- 15_Generating_normal_maps_for_more_surface_detail.flv  84.1 MB
- 07_Adding_surface_details_to_the_engine.flv  79.2 MB
- 13_Baking_out_the_base_diffuse_maps.flv  75.3 MB
- 06_Adding_more_details_to_the_weapon_housing.flv  67.0 MB
- 02_Blocking_out_the_foundations.flv  62.9 MB
- 03_Smoothing_and_refining_the_shape.flv  62.3 MB
- 18_Making_our_model_glow.flv  55.8 MB
- 01_Introduction_and_project_overview.flv  8.0 MB
 
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