- 2001-Das Haus als Gesamtkunstwerk.pdf 2.8 MB
- 2003-Virtual Institutes - Between Immersion and Communication.pdf 1.4 MB
- 2002-The Wotan Principle - An Application of AI Research to 3-D Internet Games .pdf 269.6 KB
- 2001-Content-Based Reckoning for Internet Games.pdf 249.5 KB
- 2001-Identifikationsformen in Computerspiel und Spielfilm.pdf 151.7 KB
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